//***********************************************************************
//	File:		Obstacle.cpp
//	Author:		
//	Course:		SGP 1405
//	Purpose:	
//***********************************************************************
//***********************************************************************
//	Purposfully left blank for all comments regarding this file 
//	
//	
//	
//***********************************************************************


#include "Obstacle.h"


void Obstacle::Update(float dt)
{
	Entity::Update(dt);
}

void Obstacle::Render(void)
{
	Entity::Render(); 
}

void Obstacle::HandleCollision(const IEntity* pOther)
{
	Entity::HandleCollision(pOther); 
}

void Obstacle::HandleEvent(const SGD::Event* pEvent)
{
	
}

SGD::Rectangle Obstacle::GetRect() const
{
	return SGD::Rectangle{}; 
}